Home > Project 3: Animation > Project 3 progress

Project 3 progress

I’m doing a stop motion video with origami animals using a pentax optio m40 for the first scene and a Cannon digital IXUS 90  IS for the 2nd and 3rd scenes.

IMGP0045

location: my dresser

DSC00024

os=ostrich, ra=rabbit, sq=squirrel

this is the general outline of the story:

“*playing
sq: Hey, I’m bored. All we do is play with this dull yellow ball. Everyday is the same
ra: I know God has this place called Heaven, I hear it’s out of this world.
os: Hm, then let’s ask God how to get there.

all: Dear God, how do you get to Heaven? Please tell us. Amen.

God:     Are you sure? There’s no turning back if you go.

Heaven =/= Earth =/= Hell

Heaven is the direct opposite of Hell,
and Earth is in between

Heaven is over the cliffs and through the woods. –>
(so is hell)

*jumps
all: let’s go.
*walk off scene

—-scene shift—–

*walking over the cliffs (fireplace mantle)

sq: God, this sucks, I’m tired. I don’t want to go to heaven anymore.
God: Oh, really? You can go somewhere else, then.

*falls into hell (paper fire in fireplace.)

ra/os: O_O omfg.
God: Well, Heaven is that way   –>
if you still want to go

—-scene shift—–

*walking along side kitchen sink with a running faucet with a sign “HEAVEN (arrow down)”

os: Although we lost sq, and the journey was hard,
ra: We made it! It certainly wasn’t boring. Let’s go in.

*both fall over edge

both: O_x!!!”

My first set up of the first scene was a bit smaller than the one I  ended up going with.

IMGP0047

IMGP0052

After a few shots of this scene and trying to move my characters around, I found it to be a little to crowded to show actions easily. So then I added another row to the sky and another row of ground to have more depth to the scene.

I also thought about putting strings on the characters and maneuvering them like marionettes, but since I was working on the project by myself, I didn’t have enough hands to hold all the string and take pictures. In addition, the strings and shadows of my hands would show up in the pictures which I didn’t want.

IMGP0097

So instead of showing that a character is speaking by rocking them back and forth with a string, I decided to move them side to side.

I also had to play around and with camera angles so that the characters could be properly seen and be an appropriate size in relation to the screen.

IMG_2982

This picture’s background was too bright making the characters darker and thus harder to see.

IMG_2988

This picture make the characters too small and has a bad angle. When the characters turn at the corner, they will be looking at the camera straight on and will be difficult to make out (since they are not very 3D).

2nd scene locations Few FF 1st floor commons :

IMG_3201IMG_3202

3rd scene location: one of the few 2nd floor kitchens either in HH or GG

IMG_3295

Instead of voice acting or using a song with lyrics, I typed out what the characters were speaking sort of like a comic book using photoshop.

IMGP0308

And for the background music I used music from the games of Pokemon, Final Fantasy 7, and Super Mario Bros. which I edited together using Audacity and the later put into iMovie.

storyboard:

storyboard

video

  1. No comments yet.
  1. No trackbacks yet.
You must be logged in to post a comment.